Spell Index


Summon Thunder Elemental

The best elemental for stuns

Conjuration
Damage type: Lightning
Action: See text
Components: V,S,M
Duration: rounds/level
Spell Lists: Arcane,Divine,Nature
Levels: 2,4,6,8,10

The Summon Thunder Elemental spell allows you to call forth a powerful thunder elemental to assist you in combat and other endeavors. The elemental's abilities and strength increase with the caster's power, making it a versatile and formidable ally, harnessing the raw force of thunder and lightning.

If cast in an area with frequent thunderstorms or intense electrical activity, the spell becomes an Evocation spell, reducing the casting time to two ticks. Without such conditions, the spell functions as a Conjuration spell, taking three ticks to cast.

The Thunder Elemental's Will Save is equal to its spell DC - 10.

The caster can also produce multiple thunder elementals by opting to conjure weaker ones. If the caster selects a weaker level, they will conjure 2 thunder elementals, with a 50% chance of conjuring a third. If the caster opts to conjure elementals two levels below, they will conjure 4 of them, with a 50% chance of conjuring one more, and so on.

Special Abilities

Scaling

Attribute Level 2 Level 4 Level 6 Level 8 Level 10
Elemental Size Medium Large Huge Gargantuan Colossal
Attacks per Turn 2 3 6 9 12
Attack Damage 1d10 (Thunder) 2d10 (Thunder) 4d10 (Thunder) 8d10 (Thunder) 16d10 (Thunder)
Strength per CL +2 +3 +4 +5 +6
Armor per CL +0 +1 +2 +3 +4
HP per CL 5 10 20 40 80
Movement Speed per CL 30 ft 40 ft 50 ft 60 ft 80 ft
Magical Damage Resistance 10% 20% 30% 40% 50%
Attack Range 30 ft 40 ft 50 ft 60 ft 80 ft