Evocation
Damage type: Radiant
Action: Standard
Components: V,S,M
Duration: Channeling, max 2 rounds
Spell Lists: Arcane
Levels: 6
Counters: Spell Resistance, Dispel
Cast Range: medium
The Wizard channels a ball of pure light. The longer the channeling is maintained, the stronger the spell gets. Here is how 100% damage is calculated : CL x 7 damage. Here is how each action contributes to the damage:
1 tick : 25% damage
2 ticks : 50% damage
3 ticks: 100% damage