Spell Index


Hold

Seize control with an iron grip of the mind, paralyzing foes in their tracks, with each level of mastery rendering them more helplessly bound to your will

Enchantment
Action: Standard
Components: V,S,M
Duration: See text
Spell Lists: Arcane,Divine,Nature,Psychic
Levels: 2,4,6,8
Range: medium

Hold is a potent enchantment that paralyzes a target creature, rendering it unable to move or speak if it fails its Will Save. Mages often use this spell to assert dominance over weaker minds, proving the superiority of their magic. A creature held by this spell is paralyzed, and any attack against it counts as an automatic critical strike if the attack successfully hits through flat-footed armor.

Scaling

Hold (Level 2):

Hold (Level 4):

Hold (Level 6):

Hold (Level 8):