Embrace the inferno. Transform into a blazing sphere of fire, an untamed force of nature, scorching all in your path while immune to the chains of magic.
Transmutation
Action: Standard (2 ticks)
Components: V,S
Duration: rounds/level
Spell Lists: Arcane
Levels: 5
The Wizard turns his body into a ball of dangerous fire. While in this form, the wizard is no longer a creature, but an elemental object. The wizard may move according to his recent memory. The large ball of fire deals the damage of a Fireball, and damages everything within a 10ft radius.
The ball of fire has five times the HP of the wizard and 5 DR per caster level. It moves at up to four times the wizard's natural move speed. While being a ball of fire, the wizard cannot be targeted by spells that work against creatures (such as mind control spells).