Dominate the mind of a creature for a short time
Enchantment
Action: Standard
Components: V,S
Duration: rounds/level
Spell Lists: Arcane
Levels: 6
Counters: Will Save, Spell Resistance, Dispel
Target: close creature
If the spell succeeds, the dominated creature will obey every order of the spellcaster for the duration of the spell. When the spell ends, the dominated subject does not remember anything.
When the spellcaster concentrates on this spell (a swift action), the spellcaster can see, hear and feel through the senses of the creature. His every demand then become actions. A wizard or psychic can control one creature per intelligence modifier.