A shroud of pure darkness blankets the area, plunging creatures without specialized vision into total blackness and making them especially vulnerable to critical hits.
Evocation
Action: Standard
Components: V,S,M
Duration: See text
Spell Lists: Alchemy,Arcane,Divine,Nature,Psychic
Levels: 1,3,5,7,9,10
Cast Range: medium
Darkness creates areas of impenetrable gloom to most forms of normal sight. Creatures lacking darkvision (or a similar effect) see absolutely nothing within this zone and incur severe combat penalties. Attacks against a blinded target are more prone to become critical hits, and the target may suffer a penalty to attack and damage rolls or a miss chance on all attacks, as decided by the GM.
The Darkness spell is available at multiple levels, each increasing its area of effect and duration:
Spell Level | 1 | 3 | 5 | 7 | 9 | 10 |
---|---|---|---|---|---|---|
Area Size | Medium | Large | Huge | Gargantuan | Colossal | Colossal+ |
Number of Areas | 1 | 2 | 4 | 8 | 16 | 32 |
Duration | rounds/level | minutes/level | hours/level | days/level | weeks/level | Permanent |
Size Category | Spell Level | Approx. Radius | Description |
---|---|---|---|
Medium | Level 1 | 20 ft | Shrouds an area comparable to a small room |
Large | Level 3 | 40 ft | Envelops an area the size of a large chamber |
Huge | Level 5 | 60 ft | Covers an area equivalent to a small building |
Gargantuan | Level 7 | 80 ft | Cloaks an area the size of a city block |
Colossal | Level 9 | 160 ft | Enshrouds an area comparable to a small town district |
Colossal+ | Level 10 | 640 ft | Blankets an area comparable to a large portion of a town (or a similar region) |