Spell Index


Darkness

A shroud of pure darkness blankets the area, plunging creatures without specialized vision into total blackness and making them especially vulnerable to critical hits.

Evocation
Action: Standard
Components: V,S,M
Duration: See text
Spell Lists: Alchemy,Arcane,Divine,Nature,Psychic
Levels: 1,3,5,7,9,10
Cast Range: medium

Darkness creates areas of impenetrable gloom to most forms of normal sight. Creatures lacking darkvision (or a similar effect) see absolutely nothing within this zone and incur severe combat penalties. Attacks against a blinded target are more prone to become critical hits, and the target may suffer a penalty to attack and damage rolls or a miss chance on all attacks, as decided by the GM.

Fighting Blind

Countering Darkness

  1. Dispel Magic
  2. Light Spell
  3. Darkvision

Scaling

The Darkness spell is available at multiple levels, each increasing its area of effect and duration:

Spell Level 1 3 5 7 9 10
Area Size Medium Large Huge Gargantuan Colossal Colossal+
Number of Areas 1 2 4 8 16 32
Duration rounds/level minutes/level hours/level days/level weeks/level Permanent

Size Categories Table

Size Category Spell Level Approx. Radius Description
Medium Level 1 20 ft Shrouds an area comparable to a small room
Large Level 3 40 ft Envelops an area the size of a large chamber
Huge Level 5 60 ft Covers an area equivalent to a small building
Gargantuan Level 7 80 ft Cloaks an area the size of a city block
Colossal Level 9 160 ft Enshrouds an area comparable to a small town district
Colossal+ Level 10 640 ft Blankets an area comparable to a large portion of a town (or a similar region)