Spell Index


Create Giant Fire Salamander

Conjuration
Action: Full
Components: V,S,M (sulfur dust, a perfect red ruby, water and bone)
Duration: hours/level
Spell Lists: Arcane
Levels: 6
Cast Range: close, 30 ft
Origin: Stoneheart

Hidden in the archives of Cerberus is a very old spell; a relic of the Stoneheart family. This spell requires a very powerful and intelligent spellcaster to use, and many years of study. This spell creates a powerful giant salamander creature. The creature is then able to manipulate fire in an efficient way because of its strong affinity to the element.

However, using the abilities of the salamander to their full potential will trigger the imminent death of the spell, at which point the spell becomes a duration of rounds/level.

Giant Fire Salamander (Large)

Senses Low-light vision 120ft; Tremorsense 30ft; Perception +

Statistics. Str +10, Dex +8, Con +15, Int -2, Wis +4, Cha -1.
Base Atk: +15.
HD: 15d30.
BAB : 15.
Feats: Weapon Focus 1-2-3, Power Attack, Cleave, Iron Will 1-2.
Special features: Greater Natural Armor, Fire resistance 200.

Defense.
AC 48 (+30 natural, +8 Dex).
Flat-footed 30.
Touch 18.
HP 550 (10d40+10*15).
Fortitude (good): + 22 (+15 con, +7 class).
Reflex (good): +4 (+1 dex, +3 class).
Will: +8 (+1 Wis, +3 class, +4 feats).
Spell Resistance: None.
Regeneration: 10/turn.
Weaknesses: Mental Attacks.

Offense
Ranged: Solid Fire Spits.
10d6, 10d6, 10d6, 10d6 fire dans un tour.
Radius 30ft.

Grab avec la langue.
Poison de la peau : 10 base + 15 con + 8 = 33 Fortitude.

Melee: 2 Claws +33 (+10 bab, +20 str, +3 wfocus).
2d8+20 (20 str).
Melee: 1 Bite +33, 3d8+30.
Grappling Moves: Bite Grab, Crushing grip, Jump on.

Movement
60 ft.
30ft vertical jump, 70 ft horizontal jump.