Spell Index


Air Walk

Walk, run, jump on air

Transmutation
Action: Standard
Components: V,S,M
Duration: See text
Spell Lists: Alchemy,Arcane,Divine,Nature,Psychic
Levels: 1,3,5
Range: close

Air Walk allows the caster or target to tread on air as if walking on solid ground. The spell simulates the experience of climbing a mountain, with a maximum ascent or descent angle of approximately 45 degrees. Complex versions of this spell allow for more speed, freedom to jump and more creatures affected.

Spell Progression

Characteristic Level 1 Level 3 Level 5
Movement Walk at a speed of 5ft Run at half normal speed Run at full speed
Vertical Movement 1 vertical jump per turn 2 vertical jumps per turn Unlimited vertical jumps
Duration Rounds per caster level (min. 6 ticks) Minutes per caster level Hours per caster level
Targets 1 creature 1 creature per caster level 1 creature per caster level

Caster Level Scaling

The caster's level determines the maximum size of creature that can be affected:

Caster Level Maximum Creature Size
1-5 Medium
6-10 Large
11-15 Huge
15-20 Gargantuan
21+ Colossal