Walk, run, jump on air
Transmutation
Action: Standard
Components: V,S,M
Duration: See text
Spell Lists: Alchemy,Arcane,Divine,Nature,Psychic
Levels: 1,3,5
Range: close
Air Walk allows the caster or target to tread on air as if walking on solid ground. The spell simulates the experience of climbing a mountain, with a maximum ascent or descent angle of approximately 45 degrees. Complex versions of this spell allow for more speed, freedom to jump and more creatures affected.
Characteristic | Level 1 | Level 3 | Level 5 |
---|---|---|---|
Movement | Walk at a speed of 5ft | Run at half normal speed | Run at full speed |
Vertical Movement | 1 vertical jump per turn | 2 vertical jumps per turn | Unlimited vertical jumps |
Duration | Rounds per caster level (min. 6 ticks) | Minutes per caster level | Hours per caster level |
Targets | 1 creature | 1 creature per caster level | 1 creature per caster level |
The caster's level determines the maximum size of creature that can be affected:
Caster Level | Maximum Creature Size |
---|---|
1-5 | Medium |
6-10 | Large |
11-15 | Huge |
15-20 | Gargantuan |
21+ | Colossal |